
The modular dungeon board consists of 7 areas (A-G). As these are only connected by doors and stairs, the individual areas can be easily pulled apart and moved separately. Below you will find a small assembly documentation for each area, so that you can print and assemble the entire board piece by piece if you feel like it!
A. The tunnel setup
Let’s start with the tunnel area, which leads to the “Great Hall”. This tunnel is entered via the first door. I have placed the placeholder element directly at the door as the starting point. Of course, this could also be the exit of the dungeon.
When I work on a setup, I always proceed as follows:
I place the floors first. Then I place the wall sceneries and the doors to represent the actual room. Finally, all the gaps are filled with Wall Basics and Low Walls: With these two wall sets, you can create visually exciting layouts in combination with the Wall Scenerys.












B. The side room
There is a Winding Stairs in this room. You can use this room as an entrance or exit. You could also think about using the stairs to get to another part of the dungeon.







C. The center room: The Great Hall Level 1
The large hall consists of 2 areas. Let’s first create the level 1 area. This contains an exciting feature: a new modular pedestal set. This allows you to create raised areas in large rooms where dark rituals can be performed, for example…






















D. The center room: The Great Hall Level 2























E. Raised Tunnel Area 1: “Escape from the Great Hall”
























F. Raised Tunnel Area 2: “The way across the bridge”




















G. Raised Tunnel Area 3: “The path back to daylight”




















Happy Printing!