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Painting Fire Like a Pyromancer: A Mini-Tutorial for Flames & Light Effects

Painted torches of my Great Hall Wall Scenery pieces

You don’t need Golden Demon painting skills to bring your dungeon terrain to life – just some paint, the right method, and your dungeon will literally glow.

I’m not a pro painter either, but even with basic tools and a bit of experimentation, you can achieve impressive fire and lighting effects that elevate your scenery. Whether you’re working with 3D-printed pieces or classic dungeon walls – this tutorial will help you make your flames shine. No airbrush or wizard’s license required.

🔥 Step-by-Step Guide
1️⃣ The Flame (no drybrushing)
Start with a white primer – two coats if needed for solid coverage

Leave the base of the flame white

Apply a bright yellow – also in two layers for a strong, opaque result

Add orange toward the tip, letting the yellow and white show through for a smooth transition

At the very top: red

For tall flames, consider finishing the tip with dark red or black for added depth

🎨 No drybrushing here – just clean layering!

2️⃣ The Light Reflection on Stonework (drybrushing only)
🔥 Important: To make colors visible on dark terrain, start by drybrushing a light gray base on the area where the glow will be.

Then, from the flame outward:

White

Yellow

Orange

Finally, red around the edges as a transition into the darker wall color

💡 Always use drybrushing here – the paint should gently catch on raised textures.

🛠️ Don’t fear rework – it’s part of the process!
I repainted my glow effect several times. Sometimes it looked too yellow, sometimes too white or too red. That’s totally normal – just keep adjusting until it looks right.

✨ Final Thoughts:
Even without pro skills, you can paint impressive flame and light effects that make your diorama or game table come alive.

Want to share your results or ask a question?
👉 Post your project using the hashtag #diorama2print

Happy painting – may your dungeon never be dark!